Please watch this video – there are 2 key salient points I think can be drawn from it.
1) They advocate not avoiding killing one of the heads (e.g. Frost) as the damage dealt stacks and eventually kills the tank. We’re seeing this – even though the damage is not necessarily killing the tanks at this point I do think it’s putting a strain on the healers that could be avoided preventing OOM. They suggest killing whichever head was up in the last round so:
i) Venom/Frost – Kill Venom (Wong-Venom, Tri-Frost)
ii) Frost/Fire – Kill Frost (Wong-Frost, Tri-Fire)
iii) Fire/Venom – Kill Fire (Wong-Fire, Tri-Venom)
iv) Venom/Frost – Kill Venom (Wong-Venom, Tri-Frost)
v) Frost/Fire – Kill Frost (Wong-Frost, Tri-Fire)
vi) Fire/Venom – Kill Fire (Wong-Fire, Tri-Venom)
vii) Venom/Frost = Kill Venom (Wong-Venom, Tri-Frost)
This also means I will always be tanking the head to be killed so there will be approx 40k additional dps contribution towards downing Frost and Fire heads over Tri tanking them.
2) I’m usually focused on my own gubbins but they strongly recommend correctly using the Frost and Fire effects to remove the ground effects. They also make an effort to move out of the venomous ground explosions. We’re probably already doing this but I know we’ve had a few goes where there’s been fire pools in quite a few places.
This is just my £0.02 because I feel just as frustrated as everyone else with the difficulty we’re having with this boss. We’ve downed it once with the existing tactic but we’ve hit a wall since – we can’t rely on ‘good goes’ to down this boss – we need a solid tactic. I am sure I speak for El and Tri when I say please discuss, reply, contribute whatever your thoughts are on this – we’re committed to bitchslapping this boss on a weekly basis to get back into progression and all that juicy tier goodness.
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